A couple of weeks ago, in critical studies
we were instructed to give a short (emphasis on the short) presentation about
art direction. The presentation could be about anything you wanted to talk
about, a game or film you like or find inspiring or a painting or image you
like; as long as the presentation was about its art direction. I decided to
give a SHORT talk about the game Heavy Rain as it is one of the games i have
finished quite recently and in my opinion has fantastic art direction.
The game itself centres around 4 separate characters, all
interwoven and each playing an important role depending on what decisions you
make as each. The story is about the origami killer, who kidnaps children and
drowns them slowly over so many days giving the fathers of the children various
tests, if they pass said tests they get a step closer to finding their child.
As you can see the games theme is very dark, this is also quite prevalent in
the games visual style too more often than not the overall mood of the scene is
summed up by the colour palette, lighting and weather. This is quite evident in the picture above,
the overall tone, weather and colour palette tells the viewer this is a dark
and perhaps emotional scene in the game however the lighting highlights a certain
area showing a glimmer of hope and drawing your attention to what the character
is looking at. It’s also not definite who this character is in this image as it
could be either of the 4 you play as throughout the game depending what
decisions you make as a player.
As you progress through the game, the mood and atmosphere
change vastly. This is shown in many different ways throughout different
segments of the game, an example of this is how the start of the game contrasts
the later 3/4s of the game. As you can see in the image above the vivid colours
are very saturated, bright and generally happy. This portrays the general mood
of the current character, he is happy and with his family, the environment is
clean and contemporary; this is probably one of the few scenes in the game
where this is the case. The sun is out also at this point, this does not fit
the title of the game giving the player an overshadowing feeling that this
won’t last.
This is a shot from a little later in the game, as you can
see it completely contrasts the previous image. The whole colour palette has
changed, the weather is the complete opposite now matching the title of the
game and the environment looks a lot dimmer and dirtier. I think this is done
because this section of the game needs to convey a much bleaker mood in
comparison to the start. It also portrays the feeling of sadness the main
character (Ethan Mars) feels after losing his son, the weather in the game is
very important, it helps build tension and atmosphere and sets the mood of the
current situation. The game is very movie inspired, you can see this throughout
the game, the framing, Mise en Scene, lighting, script and symbolism; many
people refer to Heavy Rain as an interactive movie due to its lack of gameplay
elements. The rain can symbolise a number of things, the most obvious of which
could be the emotional state of the character, it can also serve as a plot device, help build atmosphere and could
show a cleansing. For example in V for Vendetta (on the left) after being
captured and tortured for months on end Evie discovers V was the one
imprisoning and torturing her to help overcome her fears. She walks out on the
roof and stands in the rain. From this moment on, she’s reborn, the rain
symbolizes her baptism; a cleansing of her past and a realization of the
future. I think that the fact that the
character in Heavy Rain still looks dirty regardless of the cleansing rain
shows that the character is too emotionally stained by his past and can’t
forgive himself for it.
I only finished
this game recently and I would probably say it’s in my top ten video games of
all time, what it lacks in gameplay mechanics it definitely makes up for in
story, character building and intense atmosphere; it’s like no other game I have
played.
I hope Beyond Two
Souls, Quantic Dreams next title lives up to the standard they set in Heavy
Rain.
References:
Image references:
Yang menjadi masalah, hampir semua komputer di Indonesia menggunakan OS Windows yang ilegal alias curian. Dan ini ternyata membuat hubungan pemerintah dengan dunia Internasional menjadi sulit. Untuk memperbaiki citra Indonesia, di tahun 2007 ini pemerintah memutuskan untuk menggunakan software legal.
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