
The design of the second character was awkward, it took
quite a while trudging through various silhouettes and finding something that
matched the other character. Anything I came up with that fitted with the other
character, was also in itself quite non-descript. So when deciding on which design to further I
really had to think about what the silhouette really was and how it functioned
in the world.
To do so I did lots of research in to the way animals worked and their internals, I realised that the silhouettes I liked were all quite animal like and resembled bear or ape type animals. This proved difficult, no matter what I really did with the silhouette it always lost what made it interesting, its mysterious nature. So I decided to leave it for a little while and work in to the design of the other character as I was quite certain that i would model that one. I started drawing over the top of the silhouette, the character soon turned in to quite a young girl in a large coat that filled the rest of the silhouette. I soon iterated on this and the character eventually started to change to a more Eskimo like design. At this point I knew the character was going to be a young girl, so i started a base mesh in max. I started with the face; I used a slightly older face for reference with the intention of making it look younger and slightly stylized at a later date.
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